Tag “vgm”
~ Tag
Recordings tagged as “vgm”
39,030 recordings found
- 2 - Canopy by Inon Zur
- 2 - Captain Haunt Phase 01 by Raison Varner
- 2 - Captain Haunt Phase 02 by Raison Varner
- 2 - Captain Soban by Paul Ruskay (Composer & Sound Designer)
- 2 - Captain Traunt Falls by Michael McCann (aka "Behavior")
- 2 - Captive Destiny by Pavel Lipski
- 2 - Caravan Walk by Joshua Carro
- 2 - Cargal and Kilnor, Children of Warlords by Austin Wintory (American video game music composer)
- 2 - Carnivora Put On Its Big Pants by Finishing Move Inc.
- 2 - Carnivora RIDES! by Finishing Move Inc.
- 2 - Carnivora’s Digestion Intensifies by Finishing Move Inc.
- 2 - Carry over by Ratvader
- 2 - Carta Al Tirano by Pumva
- 2 - Cartography Room by Ben Caulkins
- 2 - Carved in Stone - (Opening Movie Score) by Christopher Tin
- 2 - Carved in Stone (Opening Movie Score) by Christopher Tin
- 2 - Casimir III Peace (Poland) by Geoff Knorr
- 2 - Casimir III War (Poland) by Geoff Knorr
- 2 - Casino Calavera by Peter McConnell (US video game composer & musician)
- 2 - Cassius by Cris Velasco
- 2 - Cast Out by Pokémon
- 2 - Castellum Luteus (High Intensity) by Deon van Heerden (South African video game/trailer music)
- 2 - Castellum Luteus (Low Intensity) by Deon van Heerden (South African video game/trailer music)
- 2 - Castle Drachenfels by Jesper Kyd (Danish composer and sound designer)
- 2 - Castle Lockstone by David Fenn
- 2 - Castlewars by Ian Taylor (Jagex Audio Developer)
- 2 - Catalogued Fates by Pavel Lipski
- 2 - Catastrophically Crappy by Christian Pacaud (video game arrangement)
- 2 - Catch and Hang by Capcom Sound Team
- 2 - Catch Me If You Can (The Witcher, 2007 video game) by Adam Skorupa
- 2 - Cathedral of the Twin Gods by Finishing Move Inc.
- 2 - Catherine Peace: Russia: Capulets and Montagues by Michael Curran (video game music)
- 2 - Catherine War: Russia: Capulets and Montagues by Michael Curran (video game music)
- 2 - Cave by Matt Uelmen
- 2 - Cave Background by Ian Taylor (Jagex Audio Developer)
- 2 - Cavern by Yoann Laulan
- 2 - Cavern by TAPPY (岩瀬立飛 / Tappi Iwase, Japanese video game music composer) & 村岡一樹 (Kazuki Muraoka)
- 2 - Cavern Combat by Inon Zur
- 2 - Caverns by Jesper Kyd (Danish composer and sound designer)
- 2 - Caves by Matt Uelmen
- 2 - Celestial Spaceport by Jesper Kyd (Danish composer and sound designer)
- 2 - Celestial Whisper by Ratvader
- 2 - Cenote by Brian D’Oliveira
- 2 - Centipede by Capcom Sound Team
- 2 - Central Hub by Jesper Kyd (Danish composer and sound designer)
- 2 - Ceramic Manor by David Fenn
- 2 - Cerberus by Shusaku Uchiyama
- 2 - Ceremony by DJH (German music producer)
- 2 - Ceridwen by Jagex Audio Team (Jagex Audio Developers) and Karlotta Skagfield
- 2 - Cesare Borgia by Jesper Kyd (Danish composer and sound designer)
- 2 - Challenging Menelaus by Tim Wynn (American score composer)
- 2 - Chamber by Inon Zur
- 2 - Chamber Militant by Doyle W. Donehoo
- 2 - CHAOS by Pick Up Goliath (Sam George) feat. Matthew K. Heafy & Mike Malyan
- 2 - CHAOS (instrumental) by Pick Up Goliath (Sam George) feat. Matthew K. Heafy & Mike Malyan
- 2 - Chaos Emerges by Cris Velasco & Sascha Dikiciyan
- 2 - Chap’s Gas Station by Kevin Riepl
- 2 - Chapel 2 by Capcom Sound Team
- 2 - Chapel 3 by Capcom Sound Team
- 2 - Chapel Main Theme by Capcom Sound Team
- 2 - Chapter 1: The Path That Lies Ahead by Cody Matthew Johnson
- 2 - Chapter 2: Like Water Blood Flows by Cody Matthew Johnson & Yoko Honda (Film/TV/Game Composer)
- 2 - Chapter 3: The Promises We Can’t Keep by Cody Matthew Johnson
- 2 - Chapter 4: Love Everlasting by Cody Matthew Johnson
- 2 - Chapter 5: Father Belongs to Yomi by Cody Matthew Johnson
- 2 - Chapter 6: Sun and Moon by Cody Matthew Johnson
- 2 - Chapter 7: The Perfect Light by Cody Matthew Johnson
- 2 - Chapter Master by Nima Fakhrara (Iranian score composer)
- 2 - Chariot Chase by Jesper Kyd (Danish composer and sound designer)
- 2 - Chartreuse LeChance by Joshua Carro
- 2 - Chase by Kota Suzuki
- 2 - Chasing Shadows by Atanas Valkov
- 2 - Chemical Processing I by Stéphane Primeau (aka Stephan Prime/Prime Edge Studios)
- 2 - Chemical Processing II by Stéphane Primeau (aka Stephan Prime/Prime Edge Studios)
- 2 - Chemical Processing III by Stéphane Primeau (aka Stephan Prime/Prime Edge Studios)
- 2 - Chess by Capcom Sound Team
- 2 - Childish Thoughts by Akira Yamaoka
- 2 - CHILDREN KILL (Silent Hill, Original Soundtrack) by Akira Yamaoka
- 2 - Children of the Sun by Jagex Audio Team (Jagex Audio Developers) & Grace Docksey (Jagex Audio Developer)
- 2 - Chimaira’s Lair by Jamie Christopherson (video game / film score composer)
- 2 - China - The Ancient Era by Bing Xia
- 2 - China - The Medieval Era by Geoff Knorr
- 2 - China (The Atomic Era) by Geoff Knorr & Phill Boucher
- 2 - China (The Industrial Era) by Geoff Knorr
- 2 - Chitinous Swarm by Steve Molitz
- 2 - Chompy Hunt by Ian Taylor (Jagex Audio Developer)
- 2 - Choose Wisely by Martin O’Donnell & Michael Salvatori
- 2 - Chor der seligen Geister - (Exploration Age Ambience 1 Peace) by Roland Rizzo
- 2 - Chor der seligen Geister (Exploration Age Ambience 1 Peace) by Roland Rizzo
- 2 - Chor der seligen Soldaten - (Exploration Age Ambience 1 War) by Roland Rizzo
- 2 - Chor der seligen Soldaten (Exploration Age Ambience 1 War) by Roland Rizzo
- 2 - Circuit Chase by Gareth Coker
- 2 - City Battle I by Michael Hoenig
- 2 - City Battle II by Michael Hoenig
- 2 - City Gates by Michael Hoenig
- 2 - City of Rome by Jesper Kyd (Danish composer and sound designer)
- 2 - City Of Shadows 幻影の都市 by Masatoshi Yanagi
- 2 - City of Tertium by Jesper Kyd (Danish composer and sound designer)
- 2 - City of the Dead by Jesper Kyd (Danish composer and sound designer)
- 2 - Civic Disobedience by Cris Velasco